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trying to create a sawtooth wave with random &quot;tooth sizes&quot; (as seen in the lower left graph below).</p>
<p>the solution i came up with for now does work - but it seems a bit complicated. so i was wondering if people here might have a simpler approach for creating this kind of <code>phasor~</code> with random phase reset!</p>
<p><img src="/uploads/files/1717748744874-screenshot-2024-06-07-at-10.15.14.png" alt="Screenshot 2024-06-07 at 10.15.14.png" class="img-responsive img-markdown" /></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14749/phasor-with-random-phase-reset</link><generator>RSS for Node</generator><lastBuildDate>Tue, 14 Jul 2026 22:48:36 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/14749.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 07 Jun 2024 08:30:21 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to phasor~ with random phase reset on Fri, 07 Jun 2024 08:31:27 GMT]]></title><description><![CDATA[<p>i possibly didn't do enough research on this and maybe i also searched for the wrong terms.<br />
trying to create a sawtooth wave with random &quot;tooth sizes&quot; (as seen in the lower left graph below).</p>
<p>the solution i came up with for now does work - but it seems a bit complicated. so i was wondering if people here might have a simpler approach for creating this kind of <code>phasor~</code> with random phase reset!</p>
<p><img src="/uploads/files/1717748744874-screenshot-2024-06-07-at-10.15.14.png" alt="Screenshot 2024-06-07 at 10.15.14.png" class="img-responsive img-markdown" /></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14749/phasor-with-random-phase-reset</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14749/phasor-with-random-phase-reset</guid><dc:creator><![CDATA[ben.wes]]></dc:creator><pubDate>Fri, 07 Jun 2024 08:31:27 GMT</pubDate></item><item><title><![CDATA[Reply to phasor~ with random phase reset on Fri, 07 Jun 2024 11:44:58 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/ben-wes">@ben.wes</a> I can't think of a simpler way unless you were willing to have the randomness in control domain, which I doubt. The only other things I would do is to add a [wrap~] after [rpole~] in case your random impulse generator waits more than 1 period, and maybe do something like the following to make the pulse density adjustable:<img src="/uploads/files/1717760649266-screenshot-2024-06-07-074340.png" alt="Screenshot 2024-06-07 074340.png" class="img-responsive img-markdown" /></p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14749/phasor-with-random-phase-reset/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14749/phasor-with-random-phase-reset/2</guid><dc:creator><![CDATA[jameslo]]></dc:creator><pubDate>Fri, 07 Jun 2024 11:44:58 GMT</pubDate></item><item><title><![CDATA[Reply to phasor~ with random phase reset on Sat, 08 Jun 2024 14:22:41 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/jameslo">@jameslo</a> Thanks a lot for confirming this approach and for adding the pulse density control and the <code>wrap~</code> suggestion!</p>
<p>As you assumed, i avoided control domain here since i wanted to include intervals shorter than blocksize (my first attempt was with a random metro setting a <code>phasor~</code> phase to 0).</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/14749/phasor-with-random-phase-reset/3</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/14749/phasor-with-random-phase-reset/3</guid><dc:creator><![CDATA[ben.wes]]></dc:creator><pubDate>Sat, 08 Jun 2024 14:22:41 GMT</pubDate></item></channel></rss>