Hi, I actually have no idea about PD but I have the problem, that I want to get a multichannel audio input in unity. Unfortunately unity only uses one channel for each sound device. As I read that there is libPD and some kind of bridge to unity I wanted to know, if there's a PD solution to this problem, where I maybe use a PD patch to receive the multichannel input from my audio interface and transfer those as they are to unity so that unity can use those seperately as individual audio clips or sources.
Kind regards
Derf