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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[I get a total distorted sound when playing two subpatches with different blocksize]]></title><description><![CDATA[<p>This is the scenario: I have a patch with some subpatches. I use a block size of [block~ 128] in one subpatch, but the default one in the rest. Then I do the following:</p>
<ul>
<li>I play the sound processed in one subpatch with the default block size, it works correctly</li>
<li>I play the  processed in one subpatch with the block size of 128, it works correctly</li>
<li>I play again the file with the default one, and it is totally distorted</li>
</ul>
<p>Does any have any idea about this? Thank you in advance</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize</link><generator>RSS for Node</generator><lastBuildDate>Tue, 17 Mar 2026 15:28:24 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/10273.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 15 Aug 2016 16:06:16 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to I get a total distorted sound when playing two subpatches with different blocksize on Mon, 15 Aug 2016 16:06:16 GMT]]></title><description><![CDATA[<p>This is the scenario: I have a patch with some subpatches. I use a block size of [block~ 128] in one subpatch, but the default one in the rest. Then I do the following:</p>
<ul>
<li>I play the sound processed in one subpatch with the default block size, it works correctly</li>
<li>I play the  processed in one subpatch with the block size of 128, it works correctly</li>
<li>I play again the file with the default one, and it is totally distorted</li>
</ul>
<p>Does any have any idea about this? Thank you in advance</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize</guid><dc:creator><![CDATA[justAndrea]]></dc:creator><pubDate>Mon, 15 Aug 2016 16:06:16 GMT</pubDate></item><item><title><![CDATA[Reply to I get a total distorted sound when playing two subpatches with different blocksize on Mon, 15 Aug 2016 17:06:06 GMT]]></title><description><![CDATA[<p>Can you share the patch so we can try it out?</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/2</guid><dc:creator><![CDATA[alexandros]]></dc:creator><pubDate>Mon, 15 Aug 2016 17:06:06 GMT</pubDate></item><item><title><![CDATA[Reply to I get a total distorted sound when playing two subpatches with different blocksize on Tue, 16 Aug 2016 06:34:30 GMT]]></title><description><![CDATA[<p>I'm sorry, but I can't do that. But I can give you more details<br />
I have several readsf~ (one in every subpatch), and all throw to the same dac~, but not at the same time. The dac~ is in the main patch.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/3</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/3</guid><dc:creator><![CDATA[justAndrea]]></dc:creator><pubDate>Tue, 16 Aug 2016 06:34:30 GMT</pubDate></item><item><title><![CDATA[Reply to I get a total distorted sound when playing two subpatches with different blocksize on Tue, 16 Aug 2016 06:49:52 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/justandrea">@justAndrea</a> Hello Andrea....... from <a href="http://puredata.info/docs/manuals/pd/x2.htm" rel="nofollow">http://puredata.info/docs/manuals/pd/x2.htm</a> chapter 2.4.5..........</p>
<p>&quot;Don't try to throw~ and catch~ or send~ and receive~ between windows with different block sizes. The only re-blocking mechanisms which are well tested are inlet~ and outlet~.&quot;</p>
<p>David.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/4</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/4</guid><dc:creator><![CDATA[whale-av]]></dc:creator><pubDate>Tue, 16 Aug 2016 06:49:52 GMT</pubDate></item><item><title><![CDATA[Reply to I get a total distorted sound when playing two subpatches with different blocksize on Tue, 16 Aug 2016 08:08:55 GMT]]></title><description><![CDATA[<p>Hello <a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/whale-av">@whale-av</a>. Thanks for your answer. Actually I'm not using throw~ and catch~, I'm just using outlet~. I didn't explain it well..</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/5</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/5</guid><dc:creator><![CDATA[justAndrea]]></dc:creator><pubDate>Tue, 16 Aug 2016 08:08:55 GMT</pubDate></item><item><title><![CDATA[Reply to I get a total distorted sound when playing two subpatches with different blocksize on Tue, 16 Aug 2016 11:23:51 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/whale-av">@whale-av</a> if he used [throw~]/[catch~] and the like he would get error messages and no sound would be produced by those patches, if I'm not mistaken.<br />
Only [inlet]/[outlet] work with different block sizes than the default one.<br />
<a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/justandrea">@justAndrea</a> I'm afraid hints are not enough, at least not for anything I can think of. You could share part of your patch. It will be just to give you some help.</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/6</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/6</guid><dc:creator><![CDATA[alexandros]]></dc:creator><pubDate>Tue, 16 Aug 2016 11:23:51 GMT</pubDate></item><item><title><![CDATA[Reply to I get a total distorted sound when playing two subpatches with different blocksize on Tue, 23 Aug 2016 12:09:14 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-a" href="http://forum.pdpatchrepo.info/user/alexandros">@alexandros</a> , thank you very much for offering your help. Finally it was a problem in the external that I was writing, not in the patch itself. So...bad question!</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/7</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/10273/i-get-a-total-distorted-sound-when-playing-two-subpatches-with-different-blocksize/7</guid><dc:creator><![CDATA[justAndrea]]></dc:creator><pubDate>Tue, 23 Aug 2016 12:09:14 GMT</pubDate></item></channel></rss>