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I'm in the process of making a midi recorder/player for my 'stamp album' project using [cyclone/seq]  and noticed that the only documented way to open the built in editor was to click directly on it.<br />
I thought surely that cant be right, and after a look through the source, there is a class for 'click' that has 6 args which are probably geometry args. Anyway [click 0 0 0 0 0 0( to inlet of [seq]  will open the built in editor. (in the top left corner at the default size)<br />
Cheers<br />
Balwyn</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10212/cyclone-seq-open-editor-with-a-message</link><generator>RSS for Node</generator><lastBuildDate>Mon, 10 Aug 2026 22:34:06 GMT</lastBuildDate><atom:link href="http://forum.pdpatchrepo.info/topic/10212.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 14 Jul 2016 12:29:59 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to cyclone&#x2F;seq open editor with a message on Thu, 14 Jul 2016 12:29:59 GMT]]></title><description><![CDATA[<p>Hello again<br />
I'm in the process of making a midi recorder/player for my 'stamp album' project using [cyclone/seq]  and noticed that the only documented way to open the built in editor was to click directly on it.<br />
I thought surely that cant be right, and after a look through the source, there is a class for 'click' that has 6 args which are probably geometry args. Anyway [click 0 0 0 0 0 0( to inlet of [seq]  will open the built in editor. (in the top left corner at the default size)<br />
Cheers<br />
Balwyn</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10212/cyclone-seq-open-editor-with-a-message</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/10212/cyclone-seq-open-editor-with-a-message</guid><dc:creator><![CDATA[Balwyn]]></dc:creator><pubDate>Thu, 14 Jul 2016 12:29:59 GMT</pubDate></item><item><title><![CDATA[Reply to cyclone&#x2F;seq open editor with a message on Mon, 07 Sep 2020 21:23:02 GMT]]></title><description><![CDATA[<p>this click method/message is what the object gets if you click on it, so if you send it a ciick message is like fooling pd the object was clicked on.</p>
<p>anyway, why do you need to have the &quot;editor&quot; window for? I suppose it's much better to edit it in a proper editor</p>
]]></description><link>http://forum.pdpatchrepo.info/topic/10212/cyclone-seq-open-editor-with-a-message/2</link><guid isPermaLink="true">http://forum.pdpatchrepo.info/topic/10212/cyclone-seq-open-editor-with-a-message/2</guid><dc:creator><![CDATA[porres]]></dc:creator><pubDate>Mon, 07 Sep 2020 21:23:02 GMT</pubDate></item></channel></rss>