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    Super simple demo of how to draw a waveform and play it back in PD:

    drawMe.pd

    posted in patch~ read more
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    PD used to remember font size for me, but recent versions always seem to revert to size 12. (i prefer size 10)

    Is there an easy way to set default font size so all new patches open at that size? (osx, if that matters)

    posted in technical issues read more
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    Just a quick post again to give many thanks for sharing these, and such good explanations of what is going on inside.

    Will be digging in soon to have a proper look and see if i can make some worthwhile edits.

    posted in patch~ read more
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    Sounds very nice. Thanks!

    My only "complaint" with the sound is that it's a bit too much random stereo sometimes, but that's easy fixed by a simple mix of mono/stereo before the final output.

    But yeah, very CPU hungry.
    I had a look, and here's my suggestions on how to cut down on CPU a bit:

    1. throw~ / catch~ and s~ / r~ pairs are quite CPU hungry too. There are lots of places in abstractions where you just use those to tidy the patch a bit, Not worth it if you want to keep CPU down. Just do direct cable connections. The less you use these, the lighter your patch will get on CPU.

    2. vd~ uses a lot more CPU than delread~. For your modulated stuff, you'll need to stick with vd~, but i noticed that the [delay~] abstractions used vd~ when the delay time was fixed, so no need for those. And fcbc~ uses vd~, but its input is originally just control signals, so you can change it to delread~ too.

    3. Probably no need for [vline~] objects, just use [line~]

    Sorry, might have just been faster for me to change the patch, but maybe it helps people to see where these bottlenecks come from?

    posted in patch~ read more
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    help -> find externals

    then just type in the ones that you are missing

    posted in technical issues read more
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    Thanks so much to everyone for the big help. much appreciated :)

    posted in technical issues read more
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    Making an "event sequencer" for a project. Events come in as tag / value pairs, such as "distortion 0.75", "reverb_onOff 1", etc

    the timing of these events is tracked, 256 steps per loop.

    so, need to make some sort of container that can be filled with these tag / value pairs, going into the appropriate step slot.

    For example, on step 156, there might be movement of the GUI for both "distortion" and "reverb_onOff", so both those events should go into step 156 slot.

    a final structure might look something like this:

    step156 distortion 0.75
    step156 reverb_onOff 1
    step157 blank
    step158 blank
    step159 reverb_onOff 0
    step159 chorus 0.23

    etc,

    Any ideas on a way to do this, preferably in vanilla pd, but perhaps open to externals if they may do it better?

    posted in technical issues read more
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    oneSampleDelay.pd

    revisiting this thread. Joe nearly had it...but instead of rpole~, using rzero~ you can get one sample delay

    posted in technical issues read more
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    Is there a limit of 7 unread posts? Is that a variable that can be changed? Seems a bit low.

    Ideally would like to see all.

    posted in this forum read more
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    [expr~ $v1 > 0.55]

    posted in technical issues read more
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    yeah it's just a GUI bang artefact you get there. If you right click on a bang object, you'll see it has a value for "hold".

    your actual control bangs are going through at exactly the speed you want.

    posted in technical issues read more
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    Miller just posted to the mailing list:

    "I'm just about to release 0.48-1 test 1 - I hope that helps with the font size
    problems."

    posted in technical issues read more
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    thanks! will give this a try on Monday :)

    posted in abstract~ read more
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    all vanilla pd (mainly stuff from my DIY library) tuned to the colundi scale

    posted in output~ read more
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    here's a better version of what i just posted, without the send/receives
    exprSending.zip

    posted in technical issues read more
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    I'd just have a send and receive in my abstraction, and then have the same sends and receives outside in my parent patch, with the expr

    exprSending.zip

    posted in technical issues read more
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    You don't have any other patches open?

    I have PD 0.47.1 on OSX here, and don't get any errors from that patch.

    posted in technical issues read more
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    Multiply by 12 instead of 11?

    posted in technical issues read more
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    no need to use the zexy [symbol2list] now. vanilla has [list tosymbol] and [list fromsymbol] now

    posted in technical issues read more
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