Questions about a patch for DJing
i've tried to get my head around loading and resizing following pd123 suggestions - and can't get it to work - I obviously have things confused... basically I get the ending of any large sample left off the table, it only draws about 1/2 to 2/3rds of the file.
I have attached the patch posted by YodAmygdala with what I thought was suggested by pd123 - but have got it wrong somewhere.
any help appreciated
Some problem with midi controller
I use korg's nanokontrol and it doesn't crash my pd-extended 0.43.4 (on windows 7)
but when I use many knobs and sliders very fast for about an hour or so my controler sometimes fraks out (ex. one knob sends signal like 2 knobs and 1 slider, buttons are reverted - 127 is 0 and 0 is 127 etc.)
do you think is a matter of pd-extended and I should use vanilla instead?
and if so does everything in vanilla (~ objects and gem objects) work the same way as in pd-extended?
Alesis ION NRPN Converter
Hi -- I found this post while searching for a way to convert NRPNs (from hardware synth knob movements) into CC messages. Do you remember how this is done?
I am using a Shruthi synth which receives CC but only transmits NRPN from its knobs. I need to convert the NRPN into CC so I can record knob tweaks and send them back to the shruthi as part of a midi sequence.
any help would be greatly appreciated!
Data flow in PD or how goes audio through reblocked patches
Can anyone tell me how audio data goes through a pd patch? here is my scenario and my sugestion about it. the main patcher has by default a block size of 64. on it i have a sub patch reblocked to 1024. the signal flow is: adc~ on main patcher goes into the reblocked subpatch (just goes unprocessed through it) and back to the main patcher with 64 block-size (i've attached a pd file). okay. what happens to the audio stream?
my sugestion is: the adc~ object throws every 64 samples (block-size/samplerate of 44100 = 2.9ms) a block of 64 numbers( i.e. bits) out of its outlet and into tihe inlet of the reblocked subpatch. within the 1024 reblocked subpatch pd waits until it gets 16 frames from the main patcher (64*16=1024) and throws this as on 1024 frame out of its outlet back to the main patcher. in the meantime the main patcher has send 16 empty frames to the dac~ until the 1024 frame comes from the subpatch. but how does the main patcher process the big 1024 frame?? does it only takes the first 64 bits of it?? how does this work?
Foreground/background gestion in a patch with \[knob\] and \[image\]
I'm trying to make a nice gui using knobs surimposed over an image loaded by [image]. First I noticed (long time ago) that a knob created before the [image] will be in a layer under it and becomes invisible if placed where the image stands.
My workaround is creating knobs after the image. But if I want a 'two-state' image, thus refreshing the latter the knobs disappear forever.
Is there a way to handle background/foreground plane numbers or something to set my knobs (and other elements) 'always on top' ?
Spatialization in PD
These two posts are on the same path you want to walk on:
It's going to be hard at first, but after some (many) days of training you will be able to do something that suits your needs. Whether you consider yourself a beginner or not, you may like to check on this posts:
There is also a library in pd-extended to do ambisonics, if I'm not wrong. Type ctrl-b and search for it in the menu.
Best regards, che.
Problem with midi out, pd, monome, fl studio
i am a windows xp SP3 user working with FL Studio and have a problem regarding touchOSC on iphone, i’ve set everything up (also made custom layouts for using the iphone as a controller or custom monome)
i did set up rtpmidi to connect my iphone
everything is working, when i press buttons/touchscreen of my iphones monome, molar vst reacts super fast and plays exactly what im pressing, but there is no LED response to my iphone, which makes it difficult to seriously make sounds when u allways have to re-watch your monitor..
i did try pretty much everything i think, monoserial didnt really work, pd, midiyoke etc
and another question: when i am controlling knobs on the iphone and re-adjust them with my mouse in fl studio, the knobs dont get adjusted back on the iphone, is there a possible way to sync them properly?
i got another programm called Pure Data, when i open the same file as on the iphone i can control my iphone but not the pc.. its the opposite
it seems to me that i dont need anything more than touchOSC on my iphone4 and rtpmidi to use the iphone4 as a controller for fl studio. i tryed it without midi response, its imo not very effective, because when i adjust some knobs later with my mouse, its not displayed 1:1 anymore
I also installed virtual dj and bought the app for 11bucks (ugh) i could connect and control both pc to iphone and iphone to pc instantly
please tell me there is a solution for this? i have everything up and running as i want.. just that i would like to receive some midi feedback feom fl studio to my iphone and i think its also fixing the monome problem.
running out of ideas..
any help is welcome
Touchosc with traktor pd help
i am trying to setup touchosc with pd so i can use it with traktor but im having a little difficulty as i get: error: [OSCroute]: OSCx is deprecated!
Consider switching to mrpeach's [routeOSC]
grid: version 0.8, written by Yves Degoyon (firstname.lastname@example.org)
error: [dumpOSC]: OSCx is deprecated!
Consider switching to mrpeach's [unpackOSC] and [udpreceive]
... couldn't create
ive been trawling this and other forums now for what seems forever and im just about pullin my hair out
i didnt want to ask you guys for help cos im a noob n i know yous get fed-up with unknowledgable (dunno if thats a word) noobs asking for help but like i say im at the end of my tether here so any help that could be given would be very much appreciated!!!
thanks again for any help given!
Hello - I am totally new to Pure Data and to this topic.
My daughter is a final year arts student, and she wants to make a sound installation in which different sounds should be heard from 8-10 different speakers positioned around a room.
A colleague of hers has suggested investigating Pure Data, and I've just been playing around with it for the last hour. While I've barely scratched the surface, I love it!
However, I was wondering what approach I could take to drive 8-10 speakers independently. Someone else has suggested a device like this
which seems to have eight independent outputs. It comes with a driver disc, so I presume that will allow Windows somehow to access the different channels.
How would I go about mapping the [dac] objects in Pd onto such an external device?
Secondly, my daughter would like some aspects of the sound to be modified by external events - she's thinking of pressure pads (to sense the presence of people in the room and indeed the *number* of people in the room) or a microphone (to sense the sound people make when entering the room).
I can imagine using a microphone as an input and using its sound level to do something with it; but is there a simple way in which a pressure pad or a proximity sensor could be interfaced with the PC (and then on with Pd)?
Many thanks in anticipation!
Make endless endless (MPD24)
I have an IDEA :D, need help in programming it
first you will need to have for each knob this, sending from program to pure data current value of knob, and storing that value, lets say 63. Now when you turn knob to one side, pure data receive FIRST number,(let say 5), then it waits for SECOND number, if its larger then (5) then PURE DATA SEND TO PROGRAM +1(it will be 64 then) if its smaller then (5) it sends -1 (62). THIRD number will be automatically be compared to SECOND, so it wont have to wait for FOURTH number to know does it have to send +1 or -1. So only on FIRST, received number pure data wont send anything, I think we can live with that.
WHEN IT REACH THE 0 then it will continuously send -1 for any 0 received, and for each 127 it will be +1
I hope that you understand this, and will be glad if someone make this I dont have a clue how to do it